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    Gotham City Police Department – Environment Breakdown – Felix Pietzsch

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    Ruined Temple – Recreating an 18th Century Painting in UE4 – Thomas Bauer

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    “Snowed Inn” Docks – A Complete Breakdown – Rajesh Parmar

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    Surveillance room – Building a scene with Megascans – Neel Parekh

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    Fu Shin Coffee Shop and Hotel – JD Havenga

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    Polar Sci-Fi Facility – Lighting Tips – Billy Thao

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    Deep Down – Stylized scene production – Antoine Zavagno

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    Log Cabin ReLighting – Tips & Techniques – Ian Finquelstein

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    Bringing Lily to life in UE4 – Scott Knapp

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    ‘The Bar’ – FanArt from TLOU – Evgeny Vegera

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    Evening Highway – Unreal Engine 4 – Nikolay Usov

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